Docs/Building with code/Primitives/Noise/reliefBases.woolSearch the docs⌘KreliefBases.woolInterwoven fibrous fabric height field.reliefBases.wool: { readonly fn: TgpuFn<(p: Vec2f) => F32>; readonly hint: "wool12"; } Import noise from shaders/std and use noise.reliefBases.wool.Used byWool Previous reliefBases.stone Next Light